How to create the constant server in Minecraft

How to create the constant server in Minecraft

Creation of own Minecraft server allows not just to enjoy a favourite game, but also to organize it by own rules. However often such playground has dynamic IP, and it suits only for an incidental game in the company of friends. The same who wishes to create the server more seriously should think of its transfer to a constant basis. How to carry out it?

Creation of the server



Certainly, before trying to assign to the server the permanent address, it is necessary to create such virtual playground at first. For an installer for it it is worth contacting the official site of a game. There in the section Multiplayer Servers it is necessary to select from two files what approaches the operating system on the computer of future creator of the server. It is better to stop on an installer with the .jar extension - it is more universal.


Under the playground it is necessary to create the special folder on a desktop, where and to copy the above-stated file. Then it is necessary to start it that there was a generation of the new "maynkraftovsky" world. By the way, the window which opened at the same time will be the server console.

 

Having waited for completion of generation of the game world (what the inscription Done will announce), it is necessary to close this window so far. It is necessary to do it correctly - the stop command (otherwise serious interruptions in operation of the server, up to card crash, are provided). After closing of the console it will be possible to behold emergence in the server folder of a set of different files.

From them the text documents opened through a notepad are most interesting. Among them - ops (nicknames of administrators), banned-ips, banned-players (respectively, lists of the banned IP addresses and users). However at this stage the server.properties file (properties of the server) is the greatest importance. In it it is necessary to set settings of the playground (by means of two values - true or false). It is necessary to leave a line with IP empty so far - this address for the present should be got.

Assignment to the server of the permanent address



The special websites will help with implementation of such intention. Among creators of the Maynkraft servers the no-ip.com portal enjoys special popularity. On it it is necessary to register, but at first to make sure that the e-mail address does not come to an end on .ru (such for some reason this website does not accept e-mail). Otherwise itself should make a mailbox on other resource.

Having come on No-ip, registration (Sign Up Now) should click there and in the opened window to enter the thought-up user name, the password (plus its confirmation) and the e-mail address. it is necessary to pass into the mailbox, to open there the letter from the above-stated website, to click the link offered in it, having completed thereby registration process.

Now the person will have to come into the account on No-ip and among the services which are suggested to select there of Add a Host. It is necessary to decide on a name of future website (on which there will be a game server), including the termination of its address (like .com, .org, etc.). All this should be entered in the line which appeared on the screen.

After above-mentioned actions it is necessary to click Update Host. Then it is necessary to download the software which will ""hold"" IP servers. For this purpose it is necessary to click on the IP icon (in the screen upper left corner). The website will throw on the homepage, and there it is necessary to find the Download tab, and in it to select the Download Now button.

The downloaded program it is necessary to start, enter e-mail and the password specified at registration for No-ip in the necessary lines then to click on Edit, then Edit Host is simple to check opposite to the name of the recently created host also there. Then, after clicking of Save, generation of IP will begin, and it should be entered in the corresponding line server.properties. The same who will want to play on the server need to transmit only the address of the host - through it and it will be required to come there.

Author: «MirrorInfo» Dream Team


Print