How to receive high MMR

How to receive high MMR

All who play multiplayer game of Dota 2 often wanted to have high rating. The reasons on it could be different: desire to play in ""pub"" with professional players, not to spoil the nerves or to get to a top of players of the world. I want to give some advice which will help you to receive high rating.

Instruction

1. You need the new Steam account. It needs to be created as initial ""dokalibrovochny"" MMR depends on your vinreyt (percent of victories). MMR which you receive after 10 calibration games and will be your basic - far it will be difficult to come off it.

2. Competently evaluate personal ""skill"". If you do not feel in yourself force do not begin a game to break opponents alone on the new account. For obtaining the high vinreyt it is necessary to have a personal skill - many games will trudge on it.

3. After creation of the new account you should define for yourself potentially strong heroes on whom you will be able to set speed to a game and to win it. In other words, make sample of heroes on whom you" will "drag"". For me it were Ember Spirit, Magnus and Beastmaster.

4. In update 6.81 Ember it will be cut, but it is not strong so you can continue it to use - it is necessary to practise only a little. I took Ember'a because of his strongest Ganges potential, developing into domination in a late game. Magnus - because of its ultimeyt and a demeydzh, this character actually can win all fights solo.

5. Beastmaster - the most flexible, in my opinion, the character who can be brought together in any role. Does not undertake in ""pub"" almost nobody therefore very few people know how to resist to it. In all games in which at me it turned out to implement its Ganges - and timfayt-potential - I won. Define for yourself 3-4 such heroes and start a game.

6. What role select in a game? I can give only one advice - try to play as little as possible on supports. As I already spoke, at the beginning it is necessary to take out often a game on the hump, and on support of it especially will not make. Take aggressive mider or leyt-Kerry which will be able to win a game even if the team lets down.

7. Never begin a game if you in bad mood or if something hurts you. First, it will take away from you all pleasure from a game. Secondly, it will not allow you to concentrate on a game. As a result - loss. Play only when really you want it and you are in a status to win. Should not you force itself to play - what sense from MMR'a if you have any more no desire to come into this game?

8. One of the most important aspects of a successful game - never begin quarrels with a command. Never support abuse in a game - it will practically always lead you to defeat. And how it is possible to win when instead of a game, people are concentrated on that, kind of to offend the ally? Be always extremely adequate and monitor, first of all, themselves.

9. For holding successful games in pub read patchnouta, descriptions of updates, etc. Now there is an update of the client of version 6.81 to which a lot of new was added imb. A practice, of course, it is important, but the theory - too very important part of a victory.

10. Create the imb. Experiment. Perhaps, at you it will turn out to create such imba with which you will pass all path to the 13th level without uniform defeat. I, of course, exaggerated it, but to think up successful assembly for ""nagib"" of ""pub"" - quite really.

11. You treat a game as a game. Even if lost - rose, drank waters and we continue to move to a victory. Do not force themselves to play. All moderately, differently you can cause in yourself disgust for a game. Remember that at you everything will turn out. To the person without will power and motivation not to achieve anything even in a computer game.

Author: «MirrorInfo» Dream Team


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