How to set a flag in Minecraft

How to set a flag in Minecraft

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Not hostile moba, but grifer became one of the most important villains in Minecraft recently. These trolls, marauders and hooligans in one person cause a considerable loss to certain players and even to the whole servers (when the actions lead to their falling). However programmers thought up the special plug-in allowing to enable quite strong protection against attacks of similar artful destroyers.

It is required to you

Instruction

1. Download and install WorldGuard on the server if you his administrator (when there is no, then ask it to make those who are given similar authority). The program, so useful to any "miner", helps to privatit the space defined game (then any changes on it acquires the right to make only the owner or those to whom he will permit similar). Besides, by special identifiers in it - flags - you will be able to define rules by which the selected territory will exist.

2. For a start define borders of the region and its zaprivatta. Take in a hand the wooden axe (in the absence of it in stock enter at first a command//wand). Note a left mouse button the topmost point of the territory (that it was higher, install on that place a column from any blocks and make a mark in its top), and right - lower - on diagonal from the opposite side. The necessary section will be entered in peculiar cuboides from network of reddish lines. If you want to occupy privaty all territory from radical breed (adminium) to game heaven, just enter at the same time a command//expand vert.

3. For completion of operation on a zaprivachivaniye of the territory write / region define, and further through a space enter the name selected by you for this section and nicknames of those who will be on it owners. Between nicknames do not put any commas. Now pass to installation of flags. For each of them you enter command/region flag and through spaces at first specify the name of the zaprivachenny territory, and then the name of a specific checkbox and its value. The last in most cases are three types: allow - is authorized, deny - is forbidden also to none - is not installed. However, you can not write the last: if you leave a blank space instead of estimated value, then it will remain to what was by default.

4. Selecting checkboxes, pay attention that they are several types, each of which assumes a specific way of determination of its value. For example, String is only inscriptions in any given case (welcome, farewell, etc.), are filled so: / region flag and through spaces at first the name of the region, then the English-language name of a type of a flag (greeting, farewell) and the specific text. Integer and Double - the numbers defining respectively periods of time through which there will be any given changes (for example, health recovery) and different fractional exponents (in particular, the price something). Respectively, as value they will specify digits.

5. You learn that the features have also other types of flags. For example, for Boolean you enter as value only of true (true - when you resolve something) or false (false - if you prohibit), and for Vector - coordinate. Section Group flags you set the status in your region for any given gamers. For example, wishing to prohibit access to any foreign players who are not its owners on this territory enter into chat/region flag (name of the region) entry owners.

6. Create lists of the resolved/prohibited actions or the phenomena by means of List flags, specifying them through a comma. However you will find most of all checkboxes in other their group - State. Enable them the ban or permission to a loss from different mob, dynamite explosions, a dream of gamers on beds, arsons, a current of water, the natural phenomena, specific modes, spaun different beings and a set of other game moments to make this process in your region more interesting and fascinating.

Author: «MirrorInfo» Dream Team

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