As it is correct to lutatsya in PUBG

As it is correct to lutatsya in PUBG

Loot in a game is a production and trophies which are received by users during murder or search. In PUBG Loot are called all objects, weapon and supplies which are found by the player during battle. And here the nobility as it is correct to lutatsya – important to know is not enough in what place Loot is the simplest to receive. It will be stated in article.

As it is correct to lutatsya in PUBG

The most important when receiving Loot's – meta landings. There are two options of events:

  • Landing on interesting places in the territory of which there is heavy fighting;
  • Strategic approaches and decrease in the competition when receiving Loot's.

Below the most popular places in which everyone will be able to leave fully equipped will be provided.

Loot in Georgopola

Georgopol is a huge megalopolis in the northwest of the island. The best option is to land on a roof with access to the top floors (these skyscrapers are located in a northern part). It will help not to die at once. However Loot is in the southeast.

Output

  • Probability to get a bullet – above the average;
  • Loot's number – big;
  • Landing is convenient.

Loot in the military city

In the city, as well as most of all weapon and to reservation is clear from the name. Here mazhor and experienced users land. In the city there are office buildings, garages and barracks, and across all territory a lot of Loot is scattered. However it is necessary to pay for production blood – without incident landing will not end.

If it turns out to pass on base, then it is necessary to collect quickly Loot and to leave the territory. It is possible to make it in two ways:

  • Bridges with speed bumps;

Output

  • Probability to get a bullet – high;
  • Loot's number – big;
  • Landing is inconvenient.

Loot at school, a horn and skyscrapers

The horn is one of popular places to start a game as it is located most closer to the center. Here it is possible not to be afraid of a circle and to comb through safely on rooms. And on perimeter of the city and in the city many machines spavnitsya.

Near the Horn there is a school, but here it is needlessly better not to come – the probability to quickly finish a round is high, and there is not a lot of Loot. And near school there is a set of skyscrapers where there is Loot in a large number. But even more here will be competitors. Even it is more, than at school.

Output

  • Probability to get a bullet – average (but at school – the highest);
  • Loot's number – big;
  • Landing is convenient.

Loot in the bunker

The smart place for an ambush, Loot and death. There is a lot of top protection, weapon and ammunitions.

Output

  • Probability to get a bullet – high;
  • Loot's number – big;
  • Landing is convenient.

Loot in Novorepnom

Novorepny is the port city located in the south of the island. The town is rich in containers and top Loot that does it ideal for landing together with a command. Probability of emergence of machines and boats is high that facilitates paths and ways of escape of the island. But there are also problems – a lead rain when moving through bridges.

Output

  • Probability to get a bullet – average;
  • Loot's number – big;
  • Landing is normal.

Loot in prison

And here it is possible to get a helmet or a frying pan. On the other hand, prison – the leader for those who want to bleed. There is couple of houses, 5 warehouses and also the military building and several competitors. The safe place for landing – the central building.

Output

  • Probability to get a bullet – high;
  • Loot's number – big;
  • Landing is convenient.

Loot in the mansion

The mansion is a quiet and peaceful place, however and there are other users. Five houses store more or less useful Loot, and the high probability of machines will give the chance to quickly leave the place.

Output

  • Probability to get a bullet – average;
  • Loot's number – an average;
  • Landing is convenient.

Epilog

Before collecting Loot, it is necessary to make sure of safety of this process, and in seven places stated above it is the simplest to make it.

Author: «MirrorInfo» Dream Team


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